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http://fc.nghf.dk/__Help/FOV1-0004B9D1/FAV1-0004B9C3/Bookmarks%20%26%20Other%20Links/S02183A74-02183A7A.1/81203_43854_21.gif?src=.PNGhttp://fc.nghf.dk/__Help/FOV1-0004B9D1/FAV1-0004B9C3/Bookmarks%20%26%20Other%20Links/S02183A74-02183A7A.0/81203_43840_19.gif?src=.PNG
A marker can be embedded at any location in the content of a FirstClass object, and acts as a target for embedded links.
Without a marker, a link to another object opens that object at the top. When the link points to a marker, the target object opens at the line containing the marker.
You can also use markers to jump from one place to another within the same object.