Small company logo:
   History
 
Advertising banner:
 
 LDR1020
Home • Help • A0 • Customization Tools • FirstClass Designer • LDR1020
 



Methods for importing sound resources
You can import sound resources:
•       directly from files
2102006_15942_1.pngMac
You must import sound resources from a file that has the resources in the resource fork (a file that can be opened in ResEdit).
•       using the clipboard to paste copied sounds into a resource file (Mac only).
Importing sound resources from files
To import a sound resource:
1       Choose File > Import Resources.
2       Select the file containing the sound you want to import.
7202010_20004_0.png        Shortcut
Drag the file to the resource list.
FirstClass Designer adds the sound (in SND format) to the Sound category in your resource file's resource list.
The sound is assigned a unique resource ID and the resource name is the name of the original file.
3       Choose File > Properties with the sound selected, if you want to change the values assigned by FirstClass Designer.
4       Update the following fields:

Resource name
The name you want to assign to the sound.
To assign the sound to a window, you must use the window name.
Resource ID
A resource ID between 28000 and 28999, to avoid overriding a standard FirstClass resource.
To assign the sound to an action, you must use the appropriate resource ID.

Pasting sounds into resource files
2102006_15942_1.png Applies to Mac only.
To import a sound resource using the clipboard:
1       Open the sound resource you want to import in an application that lets you select and copy it.
2       Select the sound and copy it to the clipboard.
3       Use FirstClass Designer to open the resource file into which you want to import the sound.
4       Choose Edit > Paste.
FirstClass Designer adds the sound to the Sound category in your resource file's resource list. The sound is assigned a unique resource ID and the resource name is blank.
5       Choose File > Get Info with the sound selected.
6       Update the following fields:

Resource name
The name you want to assign to the sound.
To assign the sound to a window, you must use the window name.
Resource ID
If you want to change the resource ID assigned by FirstClass Designer without overriding a standard FirstClass resource, specify a resource ID between 28000 and 28999.
To assign the sound to an action, you must use the appropriate resource ID.



Assigning sounds to actions
FirstClass includes standard sounds for certain actions, such as receiving a new message. You can customize a sound by assigning your new sound the resource ID of the action.
To see what actions have standard sounds, and check their resource IDs, open the Example.fc file that ships with FirstClass Designer.
7202010_20004_0.png        Note
There is no sound supplied for logoff, but you can assign a sound to this action by using resource ID 137.



Assigning sounds to windows
You can configure a sound to play when users open a particular window. To do so, assign a resource name that matches the name of the window. When assigning a sound to a window, the value you choose for the resource ID is not important, as long as it is in the range of 28000 to 28999, so that it does not conflict with any of the standard sounds' resource IDs.
For example, to play a sound when users open their Desktops, give the sound the resource name Desktop. To play a sound when users open a conference called News, give the sound the resource name News.
You can also play a sound when users open a message by giving the sound the same resource name as the message's subject. For this to work, the sound resource must be stored on the user's computer (for example, in their settings file or Images folder).



When multiple settings files make sense
Sounds use a lot of disk space. You may want to create a second settings file without the sounds for users who do not want to download a large settings file.